Wolfenstein 2: Resistance Garage

This was one of the early environments I build for Wolfenstein 2.
I was responsible for environment modeling, texturing, material blending, decals and set dressing.
The contraption hanging from the ceiling was a fun little asset to create in between lots of blockouts I was doing at the time.
Prop support: Ivan Nestorov and Matthias Develtere
Environment concept art: Christoffer Loveus
Contraption concept art: Mattias Pettersson