Wolfenstein: The Old Blood - Fish House

I had the fortune to work on Wolfenstein: The Old Blood during the last half of the production and I was responsible mainly for stamping, world building based on block outs and/or first pass geo, set dressing and doing some final geo changes to accomodate certain gameplay demands.

Here is some of my work on chapter 07 inside the Fish house. I did the set dressing and also tweaked parts of the already existing structure geo. All the models that I have used were created by the awesome artists at MachineGames.