Wolfenstein Youngblood: Casino

This was the second area on the zeppelin I had the chance to work on.
I worked on this together with Michael Tran and we had a relatively short time-frame to finish this after taking the area from Pontus Wåhlin who made the initial blockout and a start on the architectural pass.
I was mainly responsible for the central space of the casino as well as the interior ceilings and the floors.
For these spaces, I did the modeling, texturing, asset creation, set dressing and world building as well as the decal pass.
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Big thanks to:
Michael Tran
Pär Tingström for the awesome lighting!
Axel Torvenius for the art direction
Myles Lambert env art lead
Christoffer Loveus / Matthias Pettersson for the awesome concept art and graphic design
the rest of the MG team!
https://www.artstation.com/mila

Marketing Shot taking place in the casino

Marketing Shot taking place in the casino