Wolfenstein 2: Colonial House

I worked on this together with Rajmund Wegner(https://www.artstation.com/w_ray).
We felt the need to introduce at least a small feel of that american colonial type of architecture that is quite typical for New Orleans. So even though this place was supposed to be something else originally, Ray came up with the idea to build this house instead. He did a blockout after which I took over for the art pass.
My responsibilities included modeling,texturing, material blending and set dressing. For the courtyard I reused previously created textures (by Ray) for the pavement and the fence.
Big thanks to Ray (https://www.artstation.com/w_ray) for all the support, advice and mentoring he provided for me for the entire production!
Also, thanks to Joseph Mueller(producer) for the trust and support shown on this piece :)
Additional props support: Ivan Nestorov and Michael Tran