This gallery focuses on some of the assets I have built for the Necropolis level.
Most of these assets were first blocked out in Modo, then exported and sculpted in Zbrush.
All the assets were baked in Marmoset then textured in Painter.
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Thanks to the MG team and the people who helped bringing this level together, including
Axel Torvenius and Mattias Astenvald for the art direction and the creative freedom afforded
Christoffer Loveus for the concept art support
https://www.artstation.com/christoffer
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Related content:
Materials
https://www.artstation.com/artwork/dywrmx
Warrior's Tomb Mausoleum - ingame level
https://www.artstation.com/artwork/Ov0aRv
Necropolis Corridors - ingame level
https://www.artstation.com/artwork/Bk0G8l
Necropolis Crypts- ingame level
https://www.artstation.com/artwork/DLJG19