Abgal's Throne Room Platform - Lowpoly

This is the lowpoly of Abgal's elevator platform. It was used as part of the setup for the final boss in the Order of Giants DLC.
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The way I approached this asset was to blockout the platform in Modo and identify/plan the repeating parts.
Then I sculpted these parts and used them to build the platform which was aprox. 12.5m in diameter.

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One of the contributing factors for which I chose this way of building the platform, was that we knew that at the end of the game, this platform would collapse and would be fractured in the process. So before starting, together with Eduardo Galo who was in charge of the collapse simulation, we decided to ensure that we would build this asset as close as possible to how it would have been build in reality, specifically, from unique / seperated, watertight meshes. In this way, we would not only match the visual quality we looked for but also ensure that when the collapse and breaking of the platform would be done, it would fracture in a natural way and be able for that to also hold up when seen from close range.
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Big thanks to Axel Torvenius for the art direction and the creative freedom allowed
Christoffer Loveus for the concept and 2d/3d sketches he provided for this room and for the platform
https://www.artstation.com/christoffer
Eduardo Galo for the VFX / simulation
Juli Haraldsdottir for the lighting
https://www.artstation.com/juliharaldsdottir5
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Related links:
In-game shots of the elevator and the area around it:
https://www.artstation.com/artwork/rlk4OG
The sculpts which were used for this asset
https://www.artstation.com/artwork/4NGBlW