Military Tents and Baracks

This gallery focuses on ingame shots within different maps where the military baracks and tents kits were used.
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For a breakdown of the lowpolies and modules, you can visit this gallery:
-- link coming soon --
Also, for a breakdown focusing on the highpolies, you can visit this gallery:
-- link coming soon --
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Except the first few screenshots, where I helped a bit with decal pass/material blending and some set dressing, all the screenshots in this gallery represent areas I have not built myself in the engine.
These are areas that were built by my collegues and had the baracks and tents kits I have made integrated in their areas.
I tried to credit the people who did the work in the engine under each respective screenshots.
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Big thanks to Christoffer Loveus for the concept art support
https://www.artstation.com/christoffer
Axel Torvenius and Mattias Astenvald - art direction
Eric Starander - environment art lead
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This was mainly built by our collegues at Wushu. In terms of in engine work, I helped a bit with the decal pass as well as with doing the material blend pass on the floor.

This was mainly built by our collegues at Wushu. In terms of in engine work, I helped a bit with the decal pass as well as with doing the material blend pass on the floor.

This is from the Iraq level, built by our collegues at Tree House Ninjas.

This is from the Iraq level, built by our collegues at Tree House Ninjas.

This is from the Vatican level, built by Antonio Figueiredo.

This is from the Vatican level, built by Antonio Figueiredo.

This is from the Gizeh level, built by a mix of some collegues from the internal team at MG as well as some of our outsourcing partners.

This is from the Gizeh level, built by a mix of some collegues from the internal team at MG as well as some of our outsourcing partners.